AI Insights · Timothy · January 2023
Top 5 Physics Puzzle Games on Android in Croatia for Q4 2022
In Q4 2022, Flow Legends: Pipe Games, Doge Rescue: Draw To Save, Pull the Pin, Love Archer: Cupids Arrow, and Save Balls: Brain Teaser Games showcased varied performance metrics in Croatia, with notable trends in downloads and active users.
In Q4 2022, the top five physics puzzle games on the Android platform in Croatia showed diverse performance metrics in terms of weekly downloads and active users. Here’s a closer look at how each game fared:
Flow Legends: Pipe Games from CASUAL AZUR GAMES saw its weekly downloads peak at about 2K in early October, followed by a fluctuating trend before stabilizing around 1.4K by the end of December. The game’s weekly active users mirrored this pattern, starting at 2.8K and reaching approximately 5.3K by the last week of the quarter. Revenue remained minimal, peaking at around $3 in mid-December.
Doge Rescue: Draw To Save by Debbie Shine experienced a significant drop in weekly downloads from a high of 2.2K in mid-October to just 23 by the end of December. Active users also saw a similar decline, beginning at 3.7K and decreasing to around 685 by the end of the quarter. The game did not generate any revenue during this period.
Pull the Pin from Popcore Games had its weekly downloads fluctuate, starting at 1.8K in late September and ending at approximately 2.1K by the end of December. Active users showed a similar trend, with numbers starting at 7.5K and peaking at about 7.9K in the final week of the quarter. The game did not report any revenue.
Love Archer: Cupids Arrow, another title from CASUAL AZUR GAMES, saw a steady increase in weekly downloads, peaking at around 1.8K in mid-November before dropping to 679 by the end of December. Active users followed this trend, starting at 13 and reaching approximately 1.2K by the end of the quarter. No revenue was reported for this game.
Save Balls: Brain Teaser Games, also from CASUAL AZUR GAMES, experienced a significant drop in weekly downloads from 1.9K in early October to 155 by the end of December. Active users saw a similar decline, starting at 3.2K and ending at around 353. The game did not generate any revenue during this period.
For more detailed insights and trends, visit Sensor Tower.